DRILL
Simultaneous Movement Game
  • Purpose
    Introduces a bit of chaos in a fun, full-court game to fully challenge players decision making abilities. Requires availability of 2 full teams.
  • Focus
    Attacking Systems, Games & Races
  • Skills
    Preliminary Moves & Passing, Footwork & Agility, Goalie Preliminary Moves, Shooting, Defensive Moves, Circle Defence, Vision & Quick Decisions
  • 14
    Groups of

  • 6+
    Ages

  • 2
    Balls/grp

  • 0
    Cones/grp


  • Distance

  • 50%
    Opp Strip/grp

  • Choose two evenly matched teams with players in preferred positions. Each team has a ball which starts with their (GK) on the opposing baselines.
  • The idea is to progress down-court and score a goal at the other end. Both teams will be doing this at the same time.
  • Initially in the defensive third, players will be defended by their direct opponent (GK by GS) & (GD by GA)
  • However once the ball progresses towards centre court, players have two options:-
    1. Provide a passing option for your team's attack
    2. Defend the opposition's attack
    Use smarts to work out where you will be most effective
  • Both teams attempt to score. The first to score get a point. Keep score.
    If an intercept is made, that ball becomes dead. The team still in possession continue until they have scored, missed or turned it over.
    If nobody scores, no points awarded.

Three Person Weave

PLAYERS 6
DIFFICULTY MEDIUM

Wagon Wheel

PLAYERS 7
DIFFICULTY MEDIUM

Goalie Five to One

PLAYERS 6
DIFFICULTY EASY