DRILL
Side-to-side Offline Defence
  • Purpose
    Cross the ball laterally to expose defenders and open up space down the court. Defenders must work hard to cover players with offline defence.
  • Focus
    Defensive Systems, Games & Races
  • Skills
    Defensive Moves, Vision & Quick Decisions
  • 5
    Groups of

  • 6+
    Ages

  • 1
    Balls/grp

  • 4
    Cones/grp


  • Distance

  • 0
    Opp Strip/grp

  • Groups of 5 need a 4m playing square. Adjust difficulty by altering the size of the square - the smaller, the easier to defend. Groups choose a defender (A), plus 2 attackers in possession (B & C), and two outlet players (D & E)
  • (B & C) pass the ball between one another. Defender (A) must run left and right to cover outlet players (D & E)
    This is example of offline defence
    (A) shouldn't venture too far left or right if not intercepting, or they'll risk opening up the other side
  • (B & C) can make a maximum of 10 passes in toal before they must find (D or E) with a pass, the ball which (A) attempts to intercept
    Passing must be around the square perimeter only - diagonally across is not allowed - so (B to D), or (C to E) are the valid options
    (A) needs to be sly when intercepting. If the move is made too soon it will be read
  • Drill is repeated back the other way, with the same player (A) - who retreats closer to (B & C) - defending (D & E) from passing to (B or C) within 10 passes
    Optionally keep defenders score. Every successful pass to other end scores + 1 point. Like golf, the lower score, the better
  • Rotate defender (A) and try to beat the lowest score.
  • As a progression, make the square larger to increase defensive demands.

Three Person Weave

PLAYERS 6
DIFFICULTY MEDIUM

Wagon Wheel

PLAYERS 7
DIFFICULTY MEDIUM

Goalie Five to One

PLAYERS 6
DIFFICULTY EASY