DRILL
Full-court Sideline Touch Game
  • Purpose
    Two full teams compete in this game-based drill combined with some additional fitness during play.
  • Focus
    Fitness Conditioning, Attacking Systems, Defensive Systems, Games & Races
  • Skills
    Preliminary Moves & Passing, Footwork & Agility, Goalie Preliminary Moves, Shooting, Defensive Moves, Circle Defence, Vision & Quick Decisions
  • 14
    Players

  • 6+
    Ages

  • 1
    Balls

  • 12
    Cones


  • Distance

  • 50%
    Opp Strip

  • Choose two evenly matched teams and assign positions as per a normal game. Choose attacking team and ends.
  • Play a game with normal rules, except:-
    Restart begins from the baseline, not the centre.
    (WD & WA) can go anywhere (C) can.
    After a player passes/shoots they must sprint to a cone.
  • The main difference to general play is after passing or shooting, everyone must touch one of the 12 cones scattered around the sidelines before they can receive again. This removes one passing option, so remaining attackers must work harder.
    To begin with, force defenders (GK-GD-WD) to follow their opponent to the sideline - (C)'s don't need to follow
    Remember, attackers can't touch the ball again until they've touched a cone
    Attackers consider which cone is positionally most advantageous to visit for their next move
  • If a turnover is effected, transition as defence turns attack back towards their scoring end (with cone touch after passing). Continue until a goal is scored, then:-
    Place the ball on the baseline
    Stop for a breather
  • Possession change, with (GK) throwing the first pass into play.
  • Progression: Defenders (GK-GD-WD) no longer need to follow their attacking opponent to the sideline.
    The key is the decision making of defenders - follow your player to the sideline, or push-up and pressure another active player to force a turnover?

Three Person Weave

PLAYERS 6
DIFFICULTY MEDIUM

Wagon Wheel

PLAYERS 7
DIFFICULTY MEDIUM

Goalie Five to One

PLAYERS 6
DIFFICULTY EASY